SOURCE: RealNetworks, Inc.

December 06, 2007 12:00 ET

Media Alert: RealArcade Launches "Little Shop Big City" on and

Top-Selling Casual Games Franchise Returns for Third Round of Hidden Object Fun

SEATTLE, WA--(Marketwire - December 6, 2007) -

WHAT: RealNetworks' RealArcade® Games Division is announcing the availability of "Little Shop Big City," a new seek-and-find casual game published by RealArcade and developed by Real's Seattle-based casual games studio, GameHouse.

This third installment follows the original "Little Shop of Treasures," GameHouse's top selling game this year, and "Little Shop of Treasures 2," a GameHouse top 10 title since its release in late September. "Little Shop Big City" challenges casual gamers to turn their little shop into big city success in a variety of metropolitan venues. Each new destination is a vivid scene of cleverly hidden objects that players must uncover in order to advance and renovate a run-down theater into a profitable new shop.

Casual games are simple to learn but difficult to master. Fans of casual games enjoy the quick-play format that fits easily into busy schedules, providing a method to relax, recharge, or simply pass the time with an entertaining challenge. RealArcade strives to incorporate simple game play, intriguing challenges, interesting story lines and visually stunning graphics into each new game.

WHEN: "Little Shop Big City" is available beginning today, December 6, 2007.

WHERE: Visit and to be one of the first to play this new casual game.

WHO: RealArcade is one of the world's largest developers, publishers and distributors of casual games with a global reach of more than 40 million monthly unique users. As a leading global publisher, Real offers game developers the opportunity to tap into its network of Web sites, global distribution partners and expertise in games marketing.

RealNetworks, Inc. delivers digital entertainment services to consumers via PC, portable music player, home entertainment system or mobile phone. Real created the streaming media category in 1995 and has continued to lead the market with pioneering products and services, including: RealPlayer®, the first mainstream media player to enable one-click downloading and recording of Internet video; the award-winning Rhapsody® digital music service, which delivers more than 1 billion songs per year; RealArcade®, one of the largest casual games destinations on the Web; and a variety of mobile entertainment services, such as ringback tones, offered to consumers through leading wireless carriers around the world. RealNetworks' corporate information is located at

RealNetworks, Zylom, GameHouse, Mr.Goodliving, RealArcade, Rhapsody and RealPlayer are registered trademarks of RealNetworks, Inc. or its wholly owned subsidiary. All other trademarks, names of actual companies and products mentioned herein are the property of their respective owners.

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