Behaviour Interactive

Behaviour Interactive

June 29, 2011 15:12 ET

Behaviour's Diversified Activities Bring More Projects, More Connectivity!

Canada's most important independent video game studio is growing and seeking talent for future projects across all platforms

MONTREAL, QUEBEC--(Marketwire - June 29, 2011) - Behaviour Interactive, Canada's most important independent video game developer, announces it has several open positions at its Montreal studio in a variety of fields, including programming, animation, game design, and art.

Presented in June at E3 (Electronic Entertainment Expo), the most fruitful edition for the studio in the last 4 years, Behaviour's diversification strategy and distinctive approach to connected games have generated interest and leads from publishers worldwide, thus opening the door to new projects and employment opportunities.

"We are very enthusiastic and confident with the response we've got recently while pushing forward our new strategic approach to trans-platform connectivity", said Rémi Racine, President and CEO of Behaviour. "We see the future of video games in experiences that fit across all platforms and add value to each other. Our strategy moving forward is to create games that unlock and fit across all media, and continue feeding each other after launch", he explained.

As an independent game developer, Behaviour has had the agility to diversify its activities over the last years and expand game development across all platforms – consoles, handhelds, smart phones, web, and social media. The studio's new thinking aims at bringing more options for the players to extend the game experiences they've been enjoying over multiple devices, whether at home or on the go, for as long as they want.

"The idea behind trans-platform connectivity is to uncover what motivates the players in their various forms of entertainment and adapt the core game experience to their varied needs", said Yves Lachance, Chief Operating Officer at Behaviour. "To achieve this new consumer approach, we've put in place a structure which allows for development teams to refine their skill sets and communicate their knowledge throughout the Company, in order to build a strong sharing system where assets and technologies can be adapted to different media and talk to each other", he added.

Behaviour just released Wipeout: in the Zone on Kinect for Xbox 360®, in partnership with Activision. Transformers: Dark of The Moon for Nintendo Wii®, 3DS® and DS® are also set for release by Activision this summer. Other unannounced titles in production include two major movie licenses on multi-platforms, a multi-skus game based on a popular animated series, and several projects in handheld, mobile and social. Behaviour continues to provide a dedicated team for the post-launch of Monkey Quest, Nickelodeon's recent kids MMO.

The current employment opportunities offered at Behaviour can be found on the Company's website at:

About Behaviour

Based in Montreal, Quebec, Behaviour Interactive is Canada's most important independent game developer, employing 350 talented people in Montreal, Quebec and Santiago, Chile. Since 1992, the Company has developed over 120 titles across every game platform, including its highly-stylized third person shooter WET™ and its comic mischief adventure, Naughty Bear™. Our studios work with the industry's top publishers and licensors, including 505 Games, Activision Blizzard, Atari, Bethesda, Disney, EA, Konami, Microsoft, Nickelodeon, Paramount, Sony, THQ, and Warner.

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