Emergent Expands Cross-Platform Capabilities in Updated Version of Gamebryo Element for "PLAYSTATION(R)3" Title Developers

Emergent's Gamebryo Element 2.2.2 Showcases New and Enhanced Multiprocessor Systems Management Tools Including Floodgate


CALABASAS, CA -- (MARKET WIRE) -- March 6, 2007 -- Emergent Game Technologies today announced the release of the latest updated version of its acclaimed Gamebryo Element game engine and toolset, one part of the company's growing family of Emergent Elements. Version 2.2.2 comes loaded with new features designed for developers making game titles for next-generation systems, including "PLAYSTATION®3" ("PS3™"). Emergent's development team worked enthusiastically to ensure that version 2.2.2 incorporates the latest techniques for developing titles for the "PS3™."

Emergent will be showing these features at the Game Developers' Conference in San Francisco on March 7th, 8th and 9th. The company will also be previewing new features that will ship with Gamebryo 2.3 as well as showcasing Gamebryo's powerful integration with Metrics Element -- the new visual game intelligence solution. Visitors to Emergent's booth (#310) will see an all-new integrated demo in which Gamebryo, running simultaneously on the "PS3™," Xbox 360™ and PC, will be driving a Metrics Element dashboard showing real-time data on live demo activities.

Gamebryo 2.2.2 ships with a number of powerful new features and capabilities, including:

--  Comprehensive optimization and integration with Sony Computer
    Entertainment Inc.'s latest "PS3™" Software Developer's Kit (SDK),
    including ColladaFX and AGEIA's PhysX support. All Gamebryo Element
    libraries, samples and tools now run on the "PS3™."
--  Floodgate, a cross-platform API that manages data stream processing on
    next generation multiprocessor systems such as the "PS3™" and Xbox 360™.
    Floodgate helps developers squeeze the most processing power out of every
    Synergistic Processing Unit (SPU) on the Cell Broadband Engine™
    processor of "PS3™."
--  Powerful new capabilities in the Scene Designer, Gamebryo's advanced
    editing tool for rapid content creation.
--  Integration with the latest Xbox 360™ software developer's kit.
--  Integration with AGEIA's PhysX 2.4.1.
    

Gamebryo is one component of Emergent Elements, a family of modular tools designed to give developers the flexibility and control they need to create breakthrough gaming experiences.

"The development environment is becoming more complex every day, particularly for makers of next-generation game titles," said Geoffrey Selzer, CEO of Emergent. "The scale of games is expanding exponentially, and they are being created in a more challenging development environment. With the Gamebryo Element 2.2.2 we are arming developers with the flexible, modular tools they need to gain control over the escalating scale, complexity and content demands of single-player and online games -- all while achieving new levels of creative freedom. With new features like Floodgate, developers can take advantage of state-of-the-art capabilities designed to get the most out of the awesome processing potential of next-generation systems. Gamebryo is already a proven success for the Xbox 360, and with this new version it has become one of the most powerful solutions available for the 'PS3™.' Coupled with our Metrics Element, this is a truly potent solution for development teams."

The Gamebryo Element is fully optimized for development on Xbox 360™, "PS3™," and PC, and has recently gained attention as the engine used in Bethesda Softworks' record-breaking Xbox 360 and PC title, The Elder Scrolls IV: Oblivion. Gamebryo is also being used by EA-Mythic on its upcoming Warhammer Online: Age of Reckoning. Gamebryo is a mature software product that ships with 3500 pages of fully indexed, searchable documentation. To date, Gamebryo has been used in more than 200 applications ranging from massively multiplayer online games, high-end and casual gaming titles, to military simulations.

Emergent: At the core of progressive game development

Emergent Game Technologies provides flexible technologies and services that give developers an unmatched range of integrated capabilities for building, testing and managing games. These proven, stand-alone solutions, known as Emergent Elements, include the award-winning Gamebryo game engine used to create hit next-generation games for the "PLAYSTATION®3," Xbox 360™ and PC. Emergent Elements give developers the flexibility they need to fuel creativity while reducing risk.

Emergent is headquartered in Calabasas, Calif., and has offices in Chapel Hill, NC, Walnut Creek, Calif., Austin, Texas and London. To learn more, visit www.emergent.net.

"PLAYSTATION" is a registered trademark and "PS3" and "Cell Broadband Engine" are trademarks of Sony Computer Entertainment Inc.

Contact Information: Contact: Peter Evers Double Forte for Emergent Game Technologies (415) 863-4900 x206 pevers@double-forte.com