SOURCE: Interactive Games Inc.

July 18, 2005 10:22 ET Launches New Sound-Link™ Solution Allowing Artists to Market, Sell and Deliver Their Own Ringtones, WallPapers and Music Downloads

JamDirect's New Offering Opens the Mobile Content Market to Any Independent Entertainment Content Owner, Free From Mobile Carrier Limitations

LAS VEGAS, NV -- (MARKET WIRE) -- July 18, 2005 -- Interactive Games Inc. (OTC BB: IGAM), a developer and licensor of interactive casino technologies and mobile gaming applications, today announced the launch of the new Sound-Link™ Solution. Sound-Link™ is a turnkey e-commerce application for independent music artists to market, sell and deliver real-music ringtones, wallpapers and music downloads from the website, or their own fan site. Until recently, only best selling artists' ringtones and wallpapers have been available for mobile phones through the established carriers.

Using the new JamDirect Sound-Link™ application, an artist or record label may simply upload a realtone, polyphonic or mastertone to, and through the Sound-Link™ technology, JamDirect will integrate the ticketing, ringtones, and music downloads within their current website, as well as manage their store through a secure client login. The JamDirect solution will include development of ringtone or wallpapers, hosting, ticketing, shopping cart, payment processing, and delivery to a fan's mobile phone.

Ringtones generated approximately $4 billion in sales worldwide in 2004 (Consect, Q1 2005), and are expected to generate $724 million in sales in the U.S. by 2009 as reported by Juniper Research. Fueled by steady growth in cell phone ownership by teens -- nearly half of all U.S. teens and tweens (10-18 year olds) now have a cell phone (NOP World Technology, March 2005). In addition, the total number of wireless subscribers in the U.S. now exceeds 180 million (CTIA, March 2005), and according to an article in the New York Times, cell phone users are increasingly using their phones as their primary phone book. White papers and further details of the study 'Mobile Commerce (M-Commerce) & Micropayment Strategies' can be freely downloaded from

About Jam Direct, a wholly owned division of Interactive Games Inc. (OTC BB: IGAM) is fast being recognized as a premiere entertainment destination portal featuring online tickets to all concert, sport and theater events, download of ringtones, wallpapers and music news and features. will seek to become the premiere portal for Hard-To-Find tickets for sold-out concert, sports and theater events across the United States. The state-of-the-art m-commerce site will enable visitors to purchase online event tickets by providing a connection to buy or sell hard-to-Find tickets to any event across the United States. These events include U2, ColdPlay and Rolling Stones, Elton John and Celine Dione tickets for current touring dates in the music category, New York Yankees, Boston Red Socks and Florida Marlins Tickets among others in Sports Categories as well as Wiggles to Wicked tickets in the family and theater categories.

About Interactive Games

Interactive Games, Inc. (OTC BB: IGAM),, is a developer and licensor of interactive casino technologies and mobile gaming applications. Interactive Games has entered into license and distribution agreements with Ed McMahon for the Interactive Games "Million Dollar Madness Class III Slot Machine," BestBet Media, Spin Inc. and other third-party manufacturers and distributors, in which the company has the right to market, sublicense and distribute gaming products under the Interactive Games brand.

The statements included in this press release concerning predictions of economic performance and management's plans and objectives constitute forward-looking statements made pursuant to the safe harbor provisions of Section 21E of the Securities Exchange Act of 1934, as amended, and Section 27A of the Securities Act of 1933, as amended. These statements involve risks and uncertainties that could cause actual results to differ materially from the forward-looking statements. Factors that could cause or contribute to such differences include, but are not limited to, factors detailed in Interactive Games Inc.'s Securities and Exchange Commission filings; economic downturns affecting the operations of Interactive Games, Inc. and its subsidiaries; the inability to initiate or complete any contemplated restructuring, offering, acquisition, disposition or other transaction; adverse financial performance by Interactive Games, Inc. or its subsidiaries; the inability to successfully introduce new products or services; the inability to reduce interest costs; and the unavailability of financing to complete management's plans and objectives. Historical financial results are not an indicator of future financial performance. The forward-looking statements contained in this press release speak only as of the date hereof and Interactive Games, Inc. disclaims any intent or obligation to update these forward-looking statements.

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