Eline Entertainment Group, Inc.

Eline Entertainment Group, Inc.

January 04, 2011 13:31 ET

Let The Good Times Roll/Vu365 Sign Joint Venture to Enter $57,200,000,000 US Market

CLEARWATER, FLORIDA--(Marketwire - Jan. 4, 2011) - Eline Entertainment Group, Inc. (PINK SHEETS:EEGI) (http://elineentertainment.com/), and its subsidiary Let The Good Times Roll, Inc. announce a joint venture with fellow EEGI subsidiary, Vu365.

Let The Good Times Roll, Inc. ("LTGTR") (http://www.goodtimespartybus.com) is a luxury transportation company with its base of operations in Florida. LTGTR has for the last 14 years focused mainly on the luxury party bus industry, but has recently expanded its corporate business model to include regularly scheduled routes for college "Safety Shuttle" bus routes. These shuttles provide "of-age" students with transportation to and from colleges and universities, delivering them safely to their destinations while alleviating the troubles of driving themselves. LTGTR plans to quickly expand these Safety Shuttles into major US college towns.

Vu365 (http://www.vu365.com) is a popular China-based video game designing company. Founded in 2005, the company designs online and casual video games including strategic web games, cyber games and 3D large scale competitive games and has several products in development. The company has been looking to expand into the US market for some time, and cooperation with LTGTR offers the opportunity to reach the lucrative college market. The initial terms of the agreement state that Vu365 will pay LTGTR 10% of the monthly revenue from users signed on through ISPs in promoted regions. LTGTR's shuttles will be detailed with graphics promoting a Vu365 online game, and will run ads for the games in their buses and on the LTGTR website.

Mr. Sheng Chen, CEO of Eline Entertainment: "We are working diligently to bring synergy to Eline with Vu365 and LTGTR. This a way for us to help LTGTR expedite its college shuttle program while introducing Vu365 to the United States market. The web and casual gaming industry is one of the fastest growing leisure market sectors worldwide and we plan to fast track our games while utilizing all the moving pieces of EEGI."

According to PwC's Playing to win: The outlook for the global casino and online gaming market to 2014 (http://www.prnewswire.com/news-releases/us-gaming-revenues-will-increase-to-over-68-billion-in-2014-with-recovery-expected-in-late-2011-according-to-pwc-111438779.html), total U.S. gaming revenues will increase to $68.3 billion in 2014 from $57.2 billion in 2009, a 3.6 percent compound annual increase.

Safe Harbor Statement

Information in this news release may contain statements about future expectations, plans, prospects or performance of Eline Entertainment Group, Inc. that constitute forward-looking statements for purposes of the safe harbor provisions under the Private Securities Litigation Reform Act of 1995. The words or phrases "can be," "expects," "may affect," "believed," "estimate," "project," and similar words and phrases are intended to identify such forward-looking statements. Eline Entertainment Group, Inc. cautions you that any forward-looking information provided by or on behalf of Eline Entertainment Group, Inc. is not a guarantee of future performance. None of the information in this press release constitutes or is intended as an offer to sell securities or investment advice of any kind. Eline Entertainment Group, Inc.'s actual results may differ materially from those anticipated in such forward-looking statements as a result of various important factors, some of which are beyond Eline Entertainment Group, Inc.'s control. In addition to those discussed in Eline Entertainment Group, Inc.'s press releases, public filings, and statements by Eline Entertainment Group, Inc.'s management, including, but not limited to, Eline Entertainment Group, Inc.'s estimate of the sufficiency of its existing capital resources, Eline Entertainment Group, Inc.'s ability to raise additional capital to fund future operations, Eline Entertainment Group, Inc.'s ability to repay its existing indebtedness, the uncertainties involved in estimating market opportunities and, in identifying contracts which match Eline Entertainment Group, Inc.'s capability to be awarded contracts. All such forward-looking statements are current only as of the date on which such statements were made. Eline Entertainment Group, Inc. does not undertake any obligation to publicly update any forward-looking statement to reflect events or circumstances after the date on which any such statement is made or to reflect the occurrence of unanticipated events.

Source: Eline Entertainment Group, Inc.

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