SOURCE: Computer History Museum

August 03, 2005 19:50 ET

Mastering the Game: A History of Computer Chess - Media Preview

MOUNTAIN VIEW, CA -- (MARKET WIRE) -- August 3, 2005 --


WHAT:     Mastering the Game: A History of Computer Chess
          Media Preview

WHO:      The following Computer History Museum representatives will be
          present and available to comment on the institution's first new
          exhibit since relocating into its landmark home three years ago
          at 1401 N. Shoreline Boulevard in Mountain View, California.
          --  Len Shustek, chairman of the board of trustees
          --  John Toole, CEO and executive director
          --  Kirsten Tashev, vice president, Collections & Exhibits
          --  Dag Spicer, senior curator

WHEN:     9:30 a.m., Thursday, August 11, 2005
          9:45  Remarks
          10:00 Q&A
          10:15 Mastering the Game: A History of Computer Chess tours

WHERE:    Lower Level
          Computer History Museum
          1401 N. Shoreline Boulevard
          Mountain View, California
BACKGROUND:

Designed to appeal to a wide range of visitors, and created with the guidance of the world's top thinkers in the fields of artificial intelligence, computer design and chess, Mastering The Game: A History of Computer Chess examines the drama behind the man vs. machine battle for domination, centered around the game considered by many to be the ultimate test of human intellect. A prototype for future Museum exhibit development, Mastering The Game looks at the earliest days of computing and reflects the general advances in hardware and software over this period, but also describes how the work on computer chess itself led to important software techniques still in use today and raised questions about the nature of human and machine intelligence. From the theoretical foundations developed by such computing pioneers as Alan Turing and Claude Shannon, to the development of PC chess software and the excitement of IBM's chess-playing supercomputer, Deep Blue, visitors will explore the multi-layered history of computer chess, listen to chess software pioneers, learn the basics of chess algorithms and experience the sights and sounds of the era through vintage footage.

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