SOURCE: Electrotank

September 06, 2007 07:00 ET

MMO Flash Games With Real Time A/V Streaming Become Feasible!

Electrotank Offers Public Demonstration of Full Audio & Video Streaming Support on Economical and Scalable Next Generation Flash® Multiplayer Game Development Platform ElectroServer® 4 at Austin GDC

AUSTIN, TX--(Marketwire - September 6, 2007) - Austin Game Developers Conference - Electrotank announced that it will publicly demonstrate audio and video streaming integration in the newest version of its Flash multiplayer development platform at the Austin Game Developers Conference. The company's latest Flash multiplayer development platform, ElectroServer 4 (ES4), is slated for release later this month. ES4 is the first Flash Media Server alternative to offer game developers the ability to economically build scalable MMO Flash games that incorporate real-time Flash video and audio streaming.

"Any developer will tell you how important audio is to the user experience," remarked Jobe Makar, president of Electrotank and a game developer himself. "Put real-time audio and video into a Flash multiplayer online game and you have the potential to create remarkably unique play experiences."

In addition to streaming live events (one-to-many), this A/V capability allows Flash gamers to use their webcams and microphones to participate in private or public group video chats within the Flash game application. Any server-bound real-time video or audio can also be recorded to a file for future playback. Historically, real-time streaming video has been absent and audio required the use of third party software in online games due to the technical complexities and costs involved in integration. With ElectroServer 4, these limitations are greatly reduced.

Disney acquisition target wannabes take note: ElectroServer is the underlying technology supporting the hugely successful (3.8 million active users) MMO world of Webkinz. Electrotank's previous 2003 release, ElectroServer 3, was the first real-time Flash multiplayer platform to offer developers a "zone and room" object-oriented architecture. Because it was both easily extensible and scalable, it became a popular development tool to implement high traffic, real-time MMO games for companies like Comedy Central, Mattel, Miniclip, and Nickelodeon.

ElectroServer 4 offers developers a hefty toolkit of extension options and a rich API to extend and modify the capabilities of the server. "Frankly, when we began to develop this platform, we had no idea we would be able to pull this level of functionality off in way that would be so economical and efficient for developers," said Mike Grundvig, who architected the server side components of the platform. Grundvig will be speaking to the Austin Game Developers Conference about Online Games Technology and Services in Hall 6B at 11am on Thursday, September 6.

See it at GDC

Electrotank offers ongoing live demonstrations of its ElectroServer platform at Booth 500 of the Austin GDC Expo on Thursday and Friday September 6-7th. Jobe Makar and Michael Grundvig, the creators, are available to speak with Press.

About Electrotank

Electrotank, founded in 2001 by Jobe Makar, Michael Grundvig and Robert Firebaugh, is an award-winning development firm specializing in multiplayer Flash game development. Together, the principals have authored over ten Flash development books. In addition to development services, they independently license the ElectroServer platform as an alternative to Flash Media Server. ElectroServer 4 offers multiplayer application developers an unprecedented combination of performance, scalability, functionality, features, and value.

ElectroServer and related marks are trademarks of Electrotank, Inc. Adobe, Flash and Flash Media Server are registered trademarks of Adobe Systems Incorporated. All other trademarks are the property of their respective owners.

Contact Information