SOURCE: Smith & Tinker, Inc.

Smith & Tinker, Inc.

August 03, 2009 00:01 ET

Nanovor Unleashed -- Smith & Tinker Launches First Game to Bridge Online and Offline Play for Connected Kids

Players Connect, Collect and Battle Nanoscopic Monsters at

BELLEVUE, WA--(Marketwire - August 3, 2009) - Smith & Tinker®, a company reinventing play for the connected generation, today announced the launch of its flagship game, Nanovor™. Nanovor delivers the first-ever hybrid gaming platform that bridges the gap between online digital entertainment and offline play.

The Nanovor experience begins with the Online Battle Game for the PC, available now as a free to play download at The game, designed for 7-12 year old boys, lets kids collect and battle their Nanovor online. Nanocash, the game's virtual currency, lets kids expand their collection by buying online booster packs of more monsters and by trading their Nanovor with friends. Nanovor encourages kids to improve their logic skills by playing an included puzzle game to evolve Nanovor into new species. Kids are empowered by the game's many facets as they discover and share strategies to battle their teams to victory. The Online Battle Game is also available in a retail pack, including a limited edition figure or comic book, game disc and $10 in Nanocash. The retail pack can be purchased at major retailers including, Best Buy and Toys 'R Us.

Later this year, Smith & Tinker will introduce the Nanoscope™, a handheld digital gaming device that lets kids take their Nanovor play offline. With the Nanoscope, kids can battle face to face with friends, and play solo-games to further enhance their collection of monsters. Players can download their collection onto the device via a USB connection. Kids can also connect up to four handhelds for head-to-head combat, making it possible for battles to occur anytime and anywhere. Monsters literally jump between screens as each battle is played out with thousands of awesome combat animations. All play on the Nanoscope is recorded, allowing kids to upload their progress to an online account. This provides for a cohesive online and offline play experience for the first time. The Nanoscope and Solo Battle cartridges will be available at mass and online retail stores this October.

Nanovor is based in a rich fictional world where nanoscopic monsters, known as Nanovor live and battle inside computers. These nanoscopic dust mites ruled our still-molten Earth, long before any other species could survive. As Earth cooled and the atmosphere became oxygen-rich, the silicon-based Nanovor slipped into deep hibernation for billions of years. In 1958, when silicon was embedded within a computer chip and electricity pulsed through it for the very first time, the Nanovor sprung back to life. Fast forward to present day. Lucas Nelson accidentally discovers these tiny monsters living inside his computer. With the help of his high school science professor, he uncovers the fact that the Nanovor must fight in order to produce the adrenaline necessary to avoid going back into a crystallized state. As fate would have it, Lucas has stumbled onto what Smith & Tinker believes will be the next boys mega-hit.

"Nanovor combines compelling online entertainment with the first truly connected toy," said Jordan Weisman, founder and CEO of Smith & Tinker. "Until now the only way kids could tie their offline experience to the Internet was through a simple code that would unlock a component online -- that's it. We are taking a next-generation approach where online play enhances offline and offline play enhances online. Nanovor merges the highest tech available in the toy aisle with traditional collectible card games, bringing the game to life with a social experience and dynamic fictional world."

The immersive Nanovor experience expands beyond the game into numerous forms of entertainment for kids. Each week new Nanovor mini-cartoons will be aired online expanding the story of Lucas and his friends. Illustrated comics, a graphic novel and a Nanovor field guide will be released throughout 2009. To view the most current Nanovor video, please visit

The Nanovor community features extensive security measures to ensure a fun and safe play environment. Parents can manage their child's online experience through the selection of chat preferences and options to control and review their child's in-game activity.

To explore the world of Nanovor and begin playing, visit

About Smith & Tinker

Smith & Tinker is reinventing play for the connected generation with innovative hybrid games that bridge the gap between online digital entertainment and classic offline tabletop play. Smith & Tinker aims to encourage social interaction and play among kids whether they are in the same room or across the globe. Founded in 2007, Smith & Tinker is led by executives from some of the world's top brands including Microsoft, Hasbro and Disney. More information is available at

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