SOURCE: Sonico


October 22, 2010 12:41 ET

Sonico, Latin America's Social Network, Grows in the Gaming Area

The Social Network Closed Agreements With Mentez, Mochigames, Elex, eGames and Viximo, Major Players in the Sector

BUENOS AIRES, ARGENTINA--(Marketwire - October 22, 2010) -  Sonico (, the social network that organizes people´s lives online, expands in the gaming area, one of the hottest sectors in social media.

Sonico, that reaches 48 million users in Latin America, signed agreements with Mentez, Mochigames, Elex, eGames and Viximo, all of them worldwide leading companies in gaming.

These alliances allow Sonico to maximize its proposal of online games through the incorporation of a hundred innovative games, adding new categories to the platform and creating a special section with the highlights.

The upgrade of this section gives Sonico the possibility to offer a better gaming experience to its users, and it has helped generate a 37% increase on time on site, and also a significant increment in number of users. Today more than 9 million users participate and have fun on a monthly basis.

About Sonico
Founded in July 2007, Sonico is the social network in Latin America that organizes people's lives online. This social media platform has more than 48 million registered users, and allows individuals, organizations and brands to interact in an easy, useful and entertaining way, while having control over their privacy. With offices in Buenos Aires, Sao Paulo and Miami, Sonico has a team of over 75 professionals and was chosen in 2009 by BusinessWeek as a top 5 Technology startup with great overall growth potential. Sonico has raised 6 million dollars from Venture capital, DN Capital and renowned Angel investors in 2008.

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