SOURCE: Soul and Vibe Interactive Inc.
MINNEAPOLIS, MN--(Marketwired - Mar 19, 2014) - Soul and Vibe Interactive Inc. (OTCQB: SOUL), "The Company," a video, mobile, and computer games publisher, is pleased to announce the worldwide launch of its innovative "match-3" game, Timeless Gems, on Android devices through Google Play.
The launch ends the game's previously announced Beta period for the Android platform version. During the Beta period, players in Canada and the Netherlands assisted Soul and Vibe and its development team, Telos Entertainment, test and polish both game features and compatibility with myriad Android devices. Beginning today, Wednesday, March 19, 2014, players all across the world can enjoy Timeless Gems on the Android platform.
Timeless Gems was launched worldwide on Facebook on February 3rd, 2014 and on Apple's App Store on March 12th, 2014.
"We are very excited to launch Timeless Gems on the Android platform through Google Play. With Android leading market share in terms of global device shipments, it was certainly a priority to expand the availability of Timeless Gems to Android gamers," said Soul and Vibe's CEO and President Peter Anthony Chiodo. "The number of people playing Timeless Gems is strong and growing by the day thanks to our multi-platform development strategy and support for cross-platform connectivity between mobile devices and Facebook. We know our rapidly growing user base has a healthy appetite for additional content. We look forward to sharing details on the initial expansion book in the near future."
Volume I, Issue II of Soul and Vibe's official newsletter was released via www.soulandvibe.com on Monday, March 10th, 2014. In the latest issue, hints about what the initial expansion book might be were teased to newsletter subscribers.
In Timeless Gems, your favorite storybooks come to life in an innovative "match-3" puzzler that's wrapped in a board game. Timeless Gems creates an innovative play experience by combining highly popular "match-3" game play with board game elements. This combination lets players experience classic stories like Alice's Adventures in Wonderland and The Wonderful Wizard of Oz in a whole new way. Playing as Alice (Alice's Adventures in Wonderland) and Dorothy (The Wonderful Wizard of Oz), you'll meet a colorful cast of heroes and villains. Match gems, power up, and connect and play with your friends on Facebook.
Since Timeless Gems' official worldwide launch on Facebook on February 3, 2014, the game has generated a strong fan base and has received praise from Game Informer, one of the video and computer game industry's most influential video game circulations. Game Informer called Timeless Gems "a gem of a match-3 game," and described it as a game that has "the charm and gameplay chops to bring in people for whom Candy Crush is starting to go stale."
Mobile games are the fastest-growing segment of the video and computer games market with revenues set to nearly double between 2013 and 2014 from $13.2 billion to $22 billion according to Gartner Inc.
To view the game's official trailer, visit www.timelessgemsgame.com. More information and updates can be found on the official Soul and Vibe website: http://www.soulandvibe.com
Play Timeless Gems here: www.facebook.com/timelessgemsgame
Official Timeless Gems Site: www.timelessgemsgame.com
Soul and Vibe Investor Page: http://ir.soulandvibe.com
About Telos Entertainment Inc.
Telos Entertainment Inc. is a developer of multi-platform gaming products. Telos Specializes in the creation of unique, immersive gaming products for iOS/Android, Facebook and PC/Mac Download. Telos has extensive partnerships with companies such as Soul and Vibe, Recurrence, REGW and Slingo inc. Telos creates both original intellectual properties and works closely with clients such as Zynga, Play Mechanix, GTech, SciGames, A&E and National Geographic. www.telosentertainment.com
About Soul and Vibe Interactive Inc.
Soul and Vibe Interactive Inc. (also Soul & Vibe Interactive Inc. on www.sec.gov) is a publisher of games and games-related content for consoles, mobile devices, and personal computers addressing a $56 billion market projected to grow to $82 billion by 2015. The Company specializes in the creation of original intellectual properties and has extensive experience licensing world-renowned brands from influential companies. Soul and Vibe has a license agreement with General Mills, and game development and publishing agreements for the Xbox 360® video game and entertainment system, Windows 8, Windows Live, and Windows Phone from Microsoft, and the PlayStation® 3 computer entertainment system and PlayStation® Vita (PS Vita) from Sony. Through partnerships with technically sophisticated software developers located all over the world, Soul and Vibe transforms unique concepts into engaging, highly accessible, and affordable games and entertainment experiences. www.soulandvibe.com.
Safe Harbor Statement
This press release contains information that constitutes forward-looking statements made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. All statements, trends, analysis, and other information contained in this press release, including words such as "anticipate," "believe," "plan," "estimate," "expect," "intend," and other similar expressions of opinion, constitute forward-looking statements. Any such forward-looking statements involve risks and uncertainties that could cause actual results to differ materially from any future results described within the forward-looking statements. Risk factors that could contribute to such differences include those matters more fully disclosed in the Company's reports filed with the Securities and Exchange Commission. The forward-looking information provided herein represents the Company's estimates as of the date of the press release, and subsequent events and developments may cause the Company's estimates to change. The Company specifically disclaims any obligation to update the forward-looking information in the future. Therefore, this forward-looking information should not be relied upon as representing the Company's estimates of its future financial performance as of any date subsequent to the date of this press release.