SOURCE: Digital Media Wire

April 19, 2005 07:30 ET

Top Executives From CNET, Ziff Davis, Sprint & Nokia Join Impressive Line-up of Speakers for Industry-Leading Games & Mobile Conference

Innovation, Pricing & Distribution Models for Online and Mobile Games Among Topics at 3rd Annual Games & Mobile Forum in New York City on April 21st

LOS ANGELES, CA -- (MARKET WIRE) -- April 19, 2005 -- Digital Media Wire, the industry's leading mobile and digital entertainment news, events and information provider, today announced the addition speakers from CNET, Ziff Davis, Sprint and Nokia for the 3rd Annual Games & Mobile Forum, New York's premier event for games and mobile industry decision-makers (

Industry-leading executives from the mobile and games space joining the line-up of speakers and presenters include: Vince Broady, Co-Founder of GameSpot and SVP, Games & Entertainment of CNET Networks who will address the topic of "Community and the Connected Gamer" in a 1-on-1 interview with MediaPost Columnist David Berkowitz. Lance Ulanoff, Executive Editor for Ziff Davis Media, will present on developments in online games, and Gregg Sauter, Director of Games Publishing, and Jason Ford, General Manager of Wireless Games & Entertainment, Sprint, will address developments in mobile games in 1-on-1 interviews with Games Analyst Billy Pidgeon and Etherplay's Dan Scherlis, respectively.

The annual event opens with keynote speaker, John Smedley, President of Sony Online Entertainment, who will address new developments in the online games space, including the outlook for online games markets. Mitch Lasky, Chairman and CEO of JAMDAT Mobile, will give the afternoon keynote kicking off the mobile portion of the conference. JAMDAT Mobile Inc. (NASDAQ: JMDT), the latest mobile company to go public, is a leading publisher of wireless entertainment applications with a slate of wireless games featuring well-known brands and original titles. The event also includes a one-on-one interview with Tira Wireless CEO Paul Schaut, who will discuss developments in the mobile games market with Jay Horwitz of Jupiter Research.

While the mobile gaming market has increased by more than $400 million over the past twelve months and more than $600 million has been spent in consolidating mobile content over the last twelve months, Digital Media Wire has been striving to stay ahead of the industry by attracting top executives from some of the most recognized games and mobile companies to discuss compelling and in demand topics. Conference topics at the Third Annual Games & Mobile show will include topics such as: innovation, pricing and distribution models for online games, product placement, in-game advertising, and advergaming, keys to a winning developer-publisher relationships, the casual and downloadable games market: the next major battleground, the ecosystem for developers & publishers to bring mobile games to market, the role of carriers in the mobile game market and launching a successful online or mobile game among many other controversial topics.

The annual Games & Mobile Forum, which is produced in association with Billboard, brings together industry decision-makers from online and mobile game publishers, developers, marketers, retailers, content creators, technology providers, advertisers, investment bankers, lawyers and venture capitalists. Event sponsors include many leading companies and consumer brands such as Mitchell Silverberg & Knupp, Nokia, GameSpot, Ziff Davis, Mpowerplayer, Tira Wireless, GameTrust, Market Wire, New York - Tokyo, Suntory, Jizake, Tangent Mobile, GameDaily, IEMA, Tri-State Tech Wire, Production Hub and Axis Marketing & PR.

Digital Media Wire has been consistently producing premier events within the mobile and digital entertainment industry including Games & Mobile Forum, Digital Music Forum, Future of Television Forum, Digital Media Conference, and the much talked about and widely attended Annual Billboard Digital Entertainment Conference & Awards. For the most updated information on the conference and event, please visit

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