SOURCE: Five Star Equities
NEW YORK, NY--(Marketwire - Feb 14, 2013) - The video game market underwent a major transformation in 2012 as consumers began to shift away from traditional console games to mobile-based games on their smartphones and tablets. According to data from research firm NPD physical game sales in 2012 declined 22 percent to $8.88 billion, while sales of digital games grew 16 percent to $5.92 billion. Five Star Equities examines the outlook for companies in the Video Game Industry and provides equity research on Electronic Arts Inc. (NASDAQ: EA) and Majesco Entertainment Co. (NASDAQ: COOL).
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Help may be on the way for the struggling video game industry as China Daily recently reported China is considering lifting its ban on game consoles after 13 years. China's video game industry was worth an estimated 60.28 billion Yuan (approx. $10 billion) last year, according to TechWeb's 2012 China Game Industry Report.
"We are reviewing the policy and have conducted some surveys and held discussions with other ministries on the possibility of opening up the game console market," a source within the Chinese Ministry of Culture told China Daily, "However, since the ban was issued by seven ministries more than a decade ago, we will need approval from all parties to lift it."
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In fiscal 2012, EA posted GAAP net revenue of $4.1 billion. EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims, Madden NFL, FIFA Soccer, Need for Speed, Battlefield, and Mass Effect. EA had six of the top twenty titles in Western World retail markets in 2012, compared to four in 2011.
Majesco Entertainment is focused on developing and publishing a wide range of casual and family oriented video games on all leading console and handheld platforms as well as online, social networks and mobile devices. For the full year 2012 the company reported an operating income of $3.7 million compared to an operating income of $11.4 million a year prior.
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